Motion Capture for Artists
Download as PDF
General
Course Long Title
Motion Capture for Artists
Subject Code
FVEA
Course Number
619
School(s)
Academic Level
GR - Graduate
Description
This course will take the form of a series of
lectures, screenings, and demonstrations in
support of a production workshop centered on
using our eight camera PhaseSpace Impulse 3D
motion capture system in concert with Autodesk's
MotionBuilder and Maya software packages. The
goal is to explore the potential of performance
animation in extending artists direct physical
gestures into expressive animation. In addition
to exploring the more conventional uses of motion
capture how can we reach beyond these conventions
to achieve more innovative work? Some
possibilities to be explored will be the
incorporation of procedural animation,
non-representational imagery, dense layering, and
unique remapping of gestures. Students are
encouraged to explore areas of personal interest
and to incorporate this research into their
production work.
lectures, screenings, and demonstrations in
support of a production workshop centered on
using our eight camera PhaseSpace Impulse 3D
motion capture system in concert with Autodesk's
MotionBuilder and Maya software packages. The
goal is to explore the potential of performance
animation in extending artists direct physical
gestures into expressive animation. In addition
to exploring the more conventional uses of motion
capture how can we reach beyond these conventions
to achieve more innovative work? Some
possibilities to be explored will be the
incorporation of procedural animation,
non-representational imagery, dense layering, and
unique remapping of gestures. Students are
encouraged to explore areas of personal interest
and to incorporate this research into their
production work.