Negotiating Animation & Digital Footage
General
Course Long Title
Negotiating Animation & Digital Footage
Subject Code
FVEA
Course Number
606
Department(s)
Academic Level
GR - Graduate
Description
This class, a lab and seminar, fosters a critical
and research environment where students
investigate emerging forms and media technologies
to discover new relationships with animation and
digital timed footage. Working with cinematic
tropes and various animation techniques students
explore how to successfully integrate animation
into a new kind of poetic relationship. Seeming
opposite worlds reach a unique form for a new
composite imaging. The act of re-looking allows
for a reconsideration with visions that tap into
our subconscious storehouse of symbolic thinking.
The workshops in this class are designed to give
students a place to develop ideas in their
beginning stages. Pieces presented in class are
encouraged to be short and exercises in
understanding the beginning motivations of ideas
and where they come from. Areas of exploration
include: rephotography, painted film, art and
science, media appropriation, multiplane and
performance. All forms of animation are accepted.
and research environment where students
investigate emerging forms and media technologies
to discover new relationships with animation and
digital timed footage. Working with cinematic
tropes and various animation techniques students
explore how to successfully integrate animation
into a new kind of poetic relationship. Seeming
opposite worlds reach a unique form for a new
composite imaging. The act of re-looking allows
for a reconsideration with visions that tap into
our subconscious storehouse of symbolic thinking.
The workshops in this class are designed to give
students a place to develop ideas in their
beginning stages. Pieces presented in class are
encouraged to be short and exercises in
understanding the beginning motivations of ideas
and where they come from. Areas of exploration
include: rephotography, painted film, art and
science, media appropriation, multiplane and
performance. All forms of animation are accepted.