Permutations

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General

Course Long Title

Permutations

Subject Code

FVEA

Course Number

467

Academic Level

UG - Undergraduate

Description

Process is at the heart of animation practice, and
the decisions artists make about tools, methods,
and techniques are often a fundamental, defining
aspect of their individual works or overall style.
This screening-based course will survey the
extensive diversity of experimental animation
through the lens of technique, drawing on eclectic
international examples throughout animation
history. Each session will focus on a specific
approach or technique, exploring how various
artists have employed these methods for radically
different purposes, and the ways those techniques
have played an active role in the development of
an artist's vision. Examples of techniques that
may be covered in class include direct animation,
optical printing and compositing, stop motion,
pixillation and time lapse, palimpsest/destructive
animation, rotoscoping, 3D/CG, loops, analog and
digital glitch, chance operations, painting and
drawing, and one-of-a-kind techniques unique to
individual artists. Assignments will include some
reasonable weekly writing, a modest amount of
outside class viewing, and participation in class
will be encouraged.