Intermediate Cinema4D
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General
Course Long Title
Intermediate Cinema4D
Subject Code
FVEA
Course Number
348
School(s)
Academic Level
UG - Undergraduate
Description
This course expands on the foundational knowledge
developed in FVEA338/538 by providing more
in-depth instruction in the areas of animation,
modeling, and rendering. This includes character
rigging and animation, advanced motion graphics
techniques, and complex material creation for
rendering. Class exercises and assignments will
reinforce technical knowledge while asking
students to think in expanded ways about working
in CG. Students will become familiarized with
professional workflows and best practices, while
also developing personalized and experimental
pipelines. Students in this course will deepen
their understanding of Cinema4D as a tool to
pursue innovative personal and experimental
projects.
developed in FVEA338/538 by providing more
in-depth instruction in the areas of animation,
modeling, and rendering. This includes character
rigging and animation, advanced motion graphics
techniques, and complex material creation for
rendering. Class exercises and assignments will
reinforce technical knowledge while asking
students to think in expanded ways about working
in CG. Students will become familiarized with
professional workflows and best practices, while
also developing personalized and experimental
pipelines. Students in this course will deepen
their understanding of Cinema4D as a tool to
pursue innovative personal and experimental
projects.