Computation Reconsidered
Download as PDF
General
Course Long Title
Computation Reconsidered
Subject Code
IIMC
Course Number
490
School(s)
Academic Level
UG - Undergraduate
Description
How can computation be reconsidered within the
critical context of an art practice? Within the
digital realms of computation, what ways can
artists rethink and engage with "physical" space
and touch. This class will explore the basics of
programming and physical computing/ speculative
interaction design in relation to working with
data inputs and sensors that engage with our
immediate environment and body. Through
understanding how energy is converted into data,
we can find new ways of sculpting these data flows
(whether touch, light, sound) with computational
processes. This subtly altering this feedback
between input and output data will allow us to
create environments that constantly change in
response to our own bodies. We will look at how to
transform this energy back into the analog world
through sound, image, and light. Programming
experience is not required as we will engage in
computational concepts in class and learn various
methods for engaging with digital and physical
systems in class by creating networked
environments and installations that engage in
fluid real time processes or performance. A final
project will implement the body, sensors, and
microprocessors using custom computer programs
written in class.
critical context of an art practice? Within the
digital realms of computation, what ways can
artists rethink and engage with "physical" space
and touch. This class will explore the basics of
programming and physical computing/ speculative
interaction design in relation to working with
data inputs and sensors that engage with our
immediate environment and body. Through
understanding how energy is converted into data,
we can find new ways of sculpting these data flows
(whether touch, light, sound) with computational
processes. This subtly altering this feedback
between input and output data will allow us to
create environments that constantly change in
response to our own bodies. We will look at how to
transform this energy back into the analog world
through sound, image, and light. Programming
experience is not required as we will engage in
computational concepts in class and learn various
methods for engaging with digital and physical
systems in class by creating networked
environments and installations that engage in
fluid real time processes or performance. A final
project will implement the body, sensors, and
microprocessors using custom computer programs
written in class.
Registration Restrictions
RGBFA34 - BFA 3 Or BFA 4 Students Only