History of Simulation
Download as PDF
General
Course Long Title
History of Simulation
Subject Code
CCST
Course Number
354
School(s)
Academic Level
UG - Undergraduate
Description
History of Simulation and Interactive media. In
this course, we focus on the social history of
fantasies that have been built in real space, and
the narratives they deliver, choosing examples
from theater, film, urban planning, theme parks,
world's fairs, malls, animation, live-action
cinema, video, electronic games and VR; including
the literature of eighties cyberpunk and
cyberspace, but also much older sources that are
in wide use across media today.Those include
scripted illusionistic spaces since 1500;
automata (clockwork bodies) from 1760, pre-cinema
toys after 1780; urban panoramas, and arcades
from the nineteenth century.
this course, we focus on the social history of
fantasies that have been built in real space, and
the narratives they deliver, choosing examples
from theater, film, urban planning, theme parks,
world's fairs, malls, animation, live-action
cinema, video, electronic games and VR; including
the literature of eighties cyberpunk and
cyberspace, but also much older sources that are
in wide use across media today.Those include
scripted illusionistic spaces since 1500;
automata (clockwork bodies) from 1760, pre-cinema
toys after 1780; urban panoramas, and arcades
from the nineteenth century.
No Requisite Courses