Animating with Cinema 4D
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General
Course Long Title
Animating with Cinema 4D
Subject Code
AGRA
Course Number
665
School(s)
Academic Level
GR - Graduate
Description
This course is designed for anyone who is new to
Cinema 4D and wants to learn how to create 3D
stills and animation. The course covers Cinema
4D's interface, working within a 3D environment,
modeling using the built in primitive and NURBs
objects, how to apply textures and lighting
effects, using cameras and scenes, working with
3-D typography, animation strategies, using
expressions, MoGraph and Cinema's built in
distortion effects. We will also cover Cinema
4D's live integration with After Effects. This is
a hands on project based course. Work is focused
on using graphic means to make graphic
communication. Experimentation is encouraged. No
previous experience with Cinema 4D is required.
After completing this course, the student should
have an in-depth understanding of the program and
how to work with Cinema4D in a production
environment.
Cinema 4D and wants to learn how to create 3D
stills and animation. The course covers Cinema
4D's interface, working within a 3D environment,
modeling using the built in primitive and NURBs
objects, how to apply textures and lighting
effects, using cameras and scenes, working with
3-D typography, animation strategies, using
expressions, MoGraph and Cinema's built in
distortion effects. We will also cover Cinema
4D's live integration with After Effects. This is
a hands on project based course. Work is focused
on using graphic means to make graphic
communication. Experimentation is encouraged. No
previous experience with Cinema 4D is required.
After completing this course, the student should
have an in-depth understanding of the program and
how to work with Cinema4D in a production
environment.
Registration Restrictions
RGAGRA - Graphic Design Program Only