Intro to Unity for Designers
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General
Course Long Title
Intro to Unity for Designers
Subject Code
AGRA
Course Number
017
School(s)
Academic Level
UG - Undergraduate
Description
This practicum workshop is restricted to Art
School BFA Students. This workshop is restricted
to Art School BFA students. Unity has become
increasingly popular with artists and designers
for its real-time rendering capabilities and
interactive possibilities. Over the course of this
workshop, students will learn the fundamentals of
using the Unity game engine for various design
applications including motion design, UX / UI
development, environment design, and VR.
Prerequisite: A background in CG rendering
techniques and digital graphics tools (Adobe
Suite) is essential. An understanding of the
basics of coding languages would also be
beneficial. Attendance at all sessions is
required. Limited to 14 students.
School BFA Students. This workshop is restricted
to Art School BFA students. Unity has become
increasingly popular with artists and designers
for its real-time rendering capabilities and
interactive possibilities. Over the course of this
workshop, students will learn the fundamentals of
using the Unity game engine for various design
applications including motion design, UX / UI
development, environment design, and VR.
Prerequisite: A background in CG rendering
techniques and digital graphics tools (Adobe
Suite) is essential. An understanding of the
basics of coding languages would also be
beneficial. Attendance at all sessions is
required. Limited to 14 students.
Registration Restrictions
RGART - Art School Only